Rendering
Lerax environments expose a small, Python-side rendering API for visualization and video recording.
JIT Safety
Rendering is not JIT-safe. Call rendering code outside jax.jit, jax.vmap, etc.
To install rendering dependencies:
Environment-level API
All environments (and wrappers) implement the AbstractEnvLike interface and provide:
default_renderer()— construct a suitable renderer (usually aPygameRenderer).render(state, renderer)— draw a single frame.render_states(states, renderer="auto", dt=0.0)— render a Python sequence of states as an animation.render_stacked(states, renderer="auto", dt=0.0)— render a batched/stacked state PyTree (e.g. fromjax.lax.scan).
If renderer="auto", the environment’s default_renderer() is used.
dt is a Python-side sleep (in seconds) between frames; it does not change the environment dynamics.
Guide topics
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Interactive rendering How to open a window and render rollouts from Python or scanned traces.
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Recording to video Using
VideoRendererto capture frames from another renderer and write them to disk.
For API details see: